May 13, 2013 Okay, so Im trying to make my first Doom 2 map using Doom Builder 2 (Using the regular Doom 2 engine), and Im trying to add a jail cell, but when I use the fence texture, the spots where you should see through is filled with black. It has double-sided checked, but I dont think thats the problem. Doom Builder is a free Doom level editor with full support for Doom, Doom II, Heretic, Hexen, Strife, and all the popular source ports. Popular features include lots of customizability, prefabs, advanced drawing code, and a 3D Mode which lets you browse and edit your textures, and align them, in real-time. This product was created by Pascal 'CodeImp' vd Heiden and is free software, licensed.
- Ultimate Doom Builder
- How To Make A Door In Doom Builder 2
- Doom Builder 2 Guide
- Doom Builder How To Make A Door
What is Doom Builder?
Doom Builder is an advanced 3D map editor for Doom and games based on the Doom engine, such as Heretic, Hexen and Strife. This editor is highly extendible for the different game engines of the Doom community. Doom Builder introduced the 3D editing mode in the Doom community and is still the leading editor for Doom levels today. See the screenshots page for a quick look at this editor or see the downloads page for the real deal. You can find extensions at the plugins page.
![Builder Builder](https://duke64nukem.files.wordpress.com/2016/04/logo_doom_64.png)
Forks / sourceports
Ultimate Doom Builder
Since the first release of Doom Builder there has been great enthousiasm from other community members in continuous development and addition of more advanced features specialized to certain Doom sourceports (forks). One such branch (Doom Builder X) focuses on continuous improvements while keeping the editor in its classic fashion and generic for all Doom soureceports. Another branch (Ultimate Doom Builder) has completely specialized the editor for the GZDoom sourceport and has added tools to editor special GZDoom features such as dynamic lighting and 3D floors. Similary, the Doom Builder 64 branch has added features specific to the Doom 64 game. Please check out these flavors of Doom Builder editors, they are worth your time and can help you get the most out of your mapping project!
Doom, that shooter from 1993
Despite the age of this game, it is still very popular and the most well known first person shooter. Doom has a large community of players, map authors and even mod authors. Making maps for this game is relatively simple and yet it allows for a great gameplay experience. Especially with the addition of scripting in the maps, it allows for interesting puzzles that rival even todays next-gen games! The community has spawned several new Doom engines that have remarkable new features to play around with in your map (and you can use those in Doom Builder!). Click the links on the right of this website for your starting points into the Doom community.
Doom Builder 2 plugins
Comments Panel | Source code |
![Builder Builder](https://cdn.dfdoom.com/wp-content/uploads/2019/11/progheader-400x250.jpg)
Author: Pascal vd Heiden Unique name: commentspanel Builder version: 2.1.0.1322 | |
This adds a Comments panel in Doom Builder 2. This plugin is only useful for UDMF map format. It simply adds a method of using the comments as bookmarks in your map and allows you to view and edit elements in your map directly through these bookmarks. Preview video: www.youtube.com/watch?v=OGoftSoT98I |
Copy & Paste Sector Properties | Source code |
Author: Boris Iwanski Unique name: copypastesectorprops Builder version: 2.0.1.1157 | |
This is a small plugin that adds actions to copy and paste sector properties from the Sectors mode. It is extremely well commented so that beginners can use this as example to learn how to make a plugin. |
Nodes Viewer | Source code |
Author: Pascal vd heiden Unique name: nodesviewer Builder version: 2.0.2.1545 | |
Adds a viewing mode in which you can analyze the structures that the nodebuilder created for your map. Displayed information: Nodes, Segs, Subsectors and Vertexes |
How To Make A Door In Doom Builder 2
Stair Sector Builder | Source code |
Author: Boris Iwanski Unique name: stairsectorbuilder Builder version: 2.1.0.1322 | |
This plugin helps you to create stairs. It offers lots of functions to customize your stairs, including smoothly curved stairs. |
Statistics Plugin | Source code |
Doom Builder 2 Guide
Author: Pascal vd Heiden Unique name: statistics Builder version: 2.0.0.998 | |
This is a small map statistics plugin that shows a map statistics dialog (by adding a new editing mode). It is extremely well commented so that beginners can use this as example to learn how to make a plugin. |
Tag Range | Source code |
ESPEC uses a ticketing system to manage support requests. Our staff is committed to replying to normal requests within one day. Calling ESPEC. Support Line: +1 616-896-6170 (8-5 EST) Main Phone: +1 616-896-6100 (8-5 EST). Espec tsa. | |
Allows you to tag a selection of sectors, linedefs or things with a range of tags. Make a selection first, in the order you want your tags, then look for the tag button on the toolbar or assign your own shortcut key to the Tag Range action. |
Visplane Explorer | Source code |
Doom Builder How To Make A Door
Author: Pascal vd Heiden ⁄ Andrew Apted Unique name: visplaneexplorer Builder version: 2.0.2.1545 | |
Visplane Explorer is a tool for vanilla Doom map authors which shows a heat map overlay of visplanes, drawsegs, solidsegs and openings from every position in the map. |